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FizzBuzz Solution Dumping Ground

One solution in Erlang with recursion. -module(fizzbuzz). -export([print/0]). print() -> FizzBuzzList = eval(100, []), lists:foreach(fun(Item)->io:format("~p~n", [Item]) end, FizzBuzzList)....

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FizzBuzz Solution Dumping Ground

Old but gold, vb6: Dim i As Integer Open "C:\output.txt" For Append As #1 ' VB6 does not have native console window support For i=1 To 100 If i Mod 3 = 0 Then Print #1, "Fizz" If i Mod 5 = 0 Then...

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FizzBuzz Solution Dumping Ground

My 2 cents in Perl. Not the shortest, but it is among the most compact and still readable, doesn’t cheat using a module that does the work and is not exposed, and most importantly, it works CORRECTLY...

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FizzBuzz Solution Dumping Ground

This one is simpler, more readable, and no ternary ops: while ($i++ < 100){ my $out; $out = "Fizz" unless ($i%3); $out .= "Buzz" unless ($i%5); say "$out" || "$i"; } # ... and oh, it works...

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FizzBuzz Solution Dumping Ground

Of course we couldn’t forget our both loved and hated VBA in all its glory Normal Loop: Sub FizzBuzz(n As Integer) Dim i As Integer For i = 1 To n If i Mod 3 = 0 And i Mod 5 = 0 Then Debug.Print...

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FizzBuzz Solution Dumping Ground

Matt_Giuca: Uh, someone ordered an x86 assembly version? Now imagine that poor soul that made Roller Coaster 2, ALL in assembly… Read full topic

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FizzBuzz Solution Dumping Ground

Let’s go python: def FizzBuzz(highestNumber, numbers, words): for i in range(1, highestNumber + 1): out = "" for number, word in zip(numbers, words): if i % number == 0: out += word print(out if out...

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FizzBuzz Solution Dumping Ground

Python, could be more compact but this way it is more clear what the program does and less computation only mod two times instead of four. for i in range(0,101): fizz = i % 5 == 0 buzz = i % 3 == 0 if...

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FizzBuzz Solution Dumping Ground

In java, but in functional paradigm (don’t do this at work). public static void main(String[] args) { final String result = IntStream .rangeClosed(1, 100) .mapToObj(Scratch::fizzBuzz)...

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FizzBuzz Solution Dumping Ground

And since no one seems to have picked MUMPS in thirteen years of responses: F I=1:1:100 W !,$S(I#15=0:"Fizzbuzz",I%3=0:"Fizz",I%5=0:"Buzz",1:I) Read full topic

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FizzBuzz Solution Dumping Ground

Surprised no one posted this efficient solution so far. I’ll post it in PHP I guess, but the concept works in most languages. function FizzBuzz($limit = 100, $FizzMultiple=3, $BuzzMultiple=5){...

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FizzBuzz Solution Dumping Ground

Well I read the article and knew I had to dump my JS solution for it var i; for (i = 1; i < 101; i++) { if((i%3==0) && (i%5==0)) { console.log("FizzBuzz"); } else if(i%3==0) {...

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FizzBuzz Solution Dumping Ground

I tried this simple code for number in range(101): if number%15 == 0 : print("FizzBuzz") elif number%5 == 0: print("Buzz") elif number%3 == 0: print("Fizz") else: print(number) Read full topic

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FizzBuzz Solution Dumping Ground

Surprised nobody has posted this here yet… Coding in Stenography, Quick Demo Read full topic

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FizzBuzz Solution Dumping Ground

for num in range(1,100): if num % 3 == 0: print("Fizz", num) elif num % 5 == 0: print("Buzz", num) elif num % 3 == 0 and num % 5 == 0: print("FizzBuzz", num) elif num % 1 == 0: print("Prime", num)...

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FizzBuzz Solution Dumping Ground

Thank you for liking my code. I also wrote two different paper, scissors, rock program but was difficult at the start and abstract but I put mind to work and think and think with music. I am a...

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FizzBuzz Solution Dumping Ground

Java Solution class Main { public static void main(String[] args) { int i = 0; while (i != 101) { if ((i % 3 == 0)&(i % 5 != 0)){ System.out.println("Fizz"); } else if ((i % 3 != 0)&(i % 5 ==...

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FizzBuzz Solution Dumping Ground

Many have done it, now it’s my turn… <?php for ($i=1; $i<=100; $i++) { $string = ''; $string = $i%3==0 ? $string.'Fizz' : $string; $string = $i%5==0 ? $string.'Buzz' : $string; $string = $string...

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FizzBuzz Solution Dumping Ground

Someone decided (in a fit of self mutilation) to optimize fizzbuzz using assembly: fastest code - High throughput Fizz Buzz - Code Golf Stack Exchange Read full topic

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FizzBuzz Solution Dumping Ground

A late entry for GameMaker, with something they call ‘commenting’ and some ‘color’. Could be made more efficient but I was going for speed and clarity: //DRAW STEP var pos_x = 20; var pos_y = 5; var...

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